AL DDEP06-02 Return to White Plume
New information has tarnished the reputation of the wizard Kelvan. Can he really be complicit in the kidnapping of a high priestess and the disappearance of others in the area around White Plume Mountain? Or is he simply the pawn of a much greater power?
Game Master: D&D Adventurer's League
Attendees will need: A tier 2 (levels 5-10 ) or 3 (levels 11-16) D&D Adventurer's League character, with appropriate log sheets, dice, and a spirit of cooperation and fun!
Minimum/Maximum Attendees: 12/60